Abstract: Nonsmooth phenomena, such as abrupt changes, impacts, and switching behaviors, frequently arise in real-world systems and present significant challenges for traditional optimal control ...
The Animation Modifier component allows you add basic animation to your Unity scene without needing to write any extra scripts. Here's an example where a Float Animation Modifier is being used to ...
Abstract: Data-driven control (DDC), that is the design of controllers directly from observed data, has attracted substantial attention in recent years due to its advantages over model-based control.
MRTK3 is the third generation of the Mixed Reality Toolkit for Unity. It's an open source project designed to accelerate cross-platform mixed reality development in Unity. MRTK3 is built on top of ...