uPools is a library that provides object pooling functionality for Unity. It includes various classes for object pooling, such as a generic ObjectPool and a specialized GameObjectPool for GameObjects.
Abstract: Tensor decompositions can be a powerful tool when faced with the curse of dimensionality and have been applied in myriad applications. Their application to problems in the control community ...
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A GameObject Tagging System using ScriptableObjects. Multiple tags per GameObject and various functions for querying GameObjects with tags. No need for a singleton Tag Manager or the use of ...
Abstract: This paper provides an analysis of trends in oper-ating system design specific to cloud computing and how these trends address scalability, resource management, security, and fault tolerance ...
Good morning. When BlackRock CEO Larry Fink became co-chair of the World Economic Forum last year, he called up U.S. President Donald Trump and asked him to come speak, which he did. Fink also called ...