Inspired by the Japanese art of kirigami, an MIT team has designed a technique that could transform flat panels into medical devices, habitats, and other objects without the use of tools.
At the Neon Genesis Evangelion 30th Anniversary event in Tokyo this weekend, Pixelity showed off its upcoming XR ...
Each CRT is 640 by 480 resolution, interlaced, and black and white rather than colour. As a stepping off point, dooglehead used an open source VR headset project from Github. These are usually based ...
Dot Physics on MSN
Creating animated graphs using VPython Glowscript for visualizations
Explore the power of interactive physics visualizations with animated graphs using VPython and GlowScript for dynamic simulations! This guide demonstrates how to create real-time animated graphs that ...
By relying on the most basic of human activities — walking — immersive VR experiences in China have created a major new form of entertainment.
Dot Physics on MSN
Building an elastic collision simulator with springs in Python
Building an elastic collision simulator with springs in Python to model realistic physics interactions and dynamic object collisions. Learn how to implement spring forces, momentum conservation, and ...
Abstract: Impact sensation is vital for achieving high realism and immersion in virtual reality (VR) applications such as sports games. There has been substantial research focusing on the moment of ...
Abstract: Virtual Reality (VR) is a powerful tool for industrial training due to its capacity to simulate realistic, risk-free environments. However, creating VR training scenarios often requires ...
Indie studio Pixelity confirmed that its previously announced VR game based on the hit ’90s anime Neon Genesis Evangelion (1995) is still coming, as the studio just showed off its first teaser image.
In the mood for some mech action? Well, consider picking up Brigador: Up-Armored Deluxe. This is a top-down shooter where you control a powerful mech and do whatever it takes to overthrow the ...
This SDK builds on top of the original SDK. Please refer to the original repository's README for general information. This README focuses on North-specific details ...
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