An important milestone has been achieved in brain-computer interface (BCI) technology. A new peer-reviewed study published in Nature Biomedical Engineering shows how a high-performance brain-computer ...
Learn how to create a CRT-style user interface tracking box effect in Adobe After Effects. This tutorial guides you step-by-step to achieve retro, tech-inspired visuals perfect for motion graphics, ...
Like many people during the COVID pandemic, Neta Alexander began spending much of her time online: teaching on Zoom, streaming films, holding video calls with friends. The longer she did, the more she ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. No matter how great a title's gameplay may be, there's always the ...
The brain-computer interface developer Synchron has shown that its minimally invasive device can help connect a patient with an iPad, allowing them to control the device entirely by thought using ...
Jony Ive’s long era of flat design is dead. At WWDC 2025 today, Apple ushered in “Liquid Glass,” a new interface for iOS 26 (all of Apple’s software platforms are jumping straight to “26”) modeled ...
Neural interface enables human neurons to output messages and/or control external devices, and is highly promising in enhancing human’s capabilities in sense, action, and cognitive for either ...
Neuralink, Synchron, and Neuracle are expanding clinical trials and trying to zero in on an actual product. Tech companies are always trying out new ways for people to interact with computers—consider ...
Neurotech company Synchron has unveiled the latest version of its brain-computer interface, which uses Nvidia technology and the Apple Vision Pro to enable individuals with paralysis to control ...
Abstract: A brain–computer interface (BCI) enables a user to communicate directly with a computer using only the central nervous system. An affective BCI (aBCI) monitors and/or regulates the emotional ...
Robbie has been an avid gamer for well over 20 years. During that time, he's watched countless franchises rise and fall. He's a big RPG fan but dabbles in a little bit of everything. Writing about ...