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It essentially does what Maya/3DS/Blender do when you set xform before export, but without introducing program specific weirdness, changing mat orders, geometry ordering, changing FBX versions, hashes ...
The Xbox Live Unity Plugin provides a way for developers in the Xbox Live Creators Program to quickly and easily integrate Xbox Live functionality into their Unity ...
Abstract: With the rise of games as the "ninth art" and the diversified development of interactive entertainment forms, creating a deep immersive experience has become one of the core goals of game ...
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