I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
Apply effects directly to sprites. (Not avaiable yet) Create ripple effects on the screen. Stylized and dynamic water. Create a water GameObject by going to GameObject / 2D Object / Water. This ...
What began with a focus on weather forecasting has evolved toward addressing errors in scientific modeling. In the collaborative environment of the Penn State Institute for Computational and Data ...
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