Film and television production has always been expensive and complicated. Big crews, big casts, big sweeping sets, and then… big screens to watch them on. Popcorn and soda extra, but really not ...
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Epic Games Launches Unreal Engine 5.7 With Major Upgrades to Open Worlds, Rendering, and MetaHuman Tools
A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated directly into Unreal Editor, while enabling creators to build and render ...
VFX vet Jason Chen will oversee Bron Digital's virtual production workflow with Unreal for stylized motion-capture-based content. Vancouver-based Bron Media Corp. (“Greyhound”) has launched Bron ...
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