Justin Flynn is an editor and writer from Ireland. He became a gamer at the age of eight when a mix-up at his local toy store landed him a copy of Kingdom Hearts. Since then, he has earned a Bachelor ...
Every Souls game starts off more or less the same way: You make your character, pick a class, and go through a short tutorial zone where you are given the most basic explanation for how the game works ...
As someone who has recently spread her tabletop gaming wings, I’ve certainly taken to searching the internet for tutorial videos for when I get stuck, confused, or lost. Some videos focus more on the ...
Everyone has a favourite video game tutorial. Maybe it's the first hour of Fallout 3, which quite literally treats you as a baby, teaching you new mechanics at different stages of growth? Perhaps it's ...
Sheri Graner Ray is no stranger to the game industry or game designers. She has been making games since 1990, is the author of Gender Inclusive Game Design - Expanding the Market, a co-founder of the ...
Robbie has been an avid gamer for well over 20 years. During that time, he's watched countless franchises rise and fall. He's a big RPG fan but dabbles in a little bit of everything. Writing about ...
“When you launch into your first game of Civilization 7, we’ll turn the Tutorial on for you. The Tutorial is designed to provide tips and explanations exactly when you first encounter something new,” ...
In my time on this earth I’ve pledged allegiance to many masters. Learned men and women: Buddhists, dissidents, Jedi. Their words—always measured—tend to echo at critical junctures. Whenever I face ...
Monica is a writer, artist, musician, and indie game developer, loving all things related to video games. She’s a woman with a bit of adoration for every game genre. From her first experience with ...
Between work, sleep, errands, and other demands, the average gamer doesn't have as many hours as they'd like for their hobby. When you finally get the time, there's a nearly endless bounty available: ...
Few video games are entirely self-explanatory. In the early glory days of arcades, instructions were printed on the cabinet around the edges of the screen. When video games came home, many titles were ...
Hand-holding in games can detract from the fun and challenge. Some popular games have overly abundant tutorials and guidance. Finding a balance between guidance and freedom is crucial for player ...
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