That reuse is a myth seems to be an increasingly common sentiment among programmers. Perhaps, however, reuse is difficult to achieve because deficiencies exist in the traditional object-oriented ...
Embedded C developers shy away from C++ out of concern for performance. The class construct is one of their main concerns. My previous article Code Craft – Embedding C++: Classes explored whether ...
Extension and specialization inheritance are two viewpoints of inheritance that are usually at odds; i.e., to fully support extension inheritance one should sacrifice specialization inheritance and ...
Everything is an object in the marvelous world of managed code, from simple entities, such as numbers and strings, to complex UI objects, such as controls and forms. As a matter of fact, a form is ...
OOP (object oriented programming) is a paradigm that is centered on objects and data rather than actions and logic. When working with OOP, it is imperative that you identify the objects and their ...